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이트레이닝 코어플랫폼 프레임워크 문서화
1.3.0.0
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다음에 대한 모든 멤버의 목록입니다 : ETE.Engine.Transform (모든 상속된 멤버들도 포함합니다.)
| ETE::Engine::Component.Destroy(EObject obj, float delayTime=0.0f) | ETE.Engine.EObject | inlinestatic |
| DestroyImmediate(EObject obj) | ETE.Engine.EObject | inlinestatic |
| DetachChildren() | ETE.Engine.Transform | inline |
| Find(string name) | ETE.Engine.Transform | inline |
| GetComponent< T >() | ETE.Engine.Component | inline |
| GetComponents< T >() | ETE.Engine.Component | inline |
| GetInstanceID() | ETE.Engine.EObject | inline |
| HasChanged | ETE.Engine.Transform | |
| LocalEulerAngles | ETE.Engine.Transform | |
| LocalPosition | ETE.Engine.Transform | |
| LocalRotation | ETE.Engine.Transform | |
| LocalScale | ETE.Engine.Transform | |
| LocalToWorldMatrix | ETE.Engine.Transform | |
| operator bool(EObject exists) | ETE.Engine.EObject | inlinestatic |
| Root | ETE.Engine.Transform | |
| Rotate(Vector3 eulerAngles) | ETE.Engine.Transform | inline |
| SendMessage(string messageName, object param=null) | ETE.Engine.Component | inline |
| Translate(Vector3 translation) | ETE.Engine.Transform | inline |
| WorldToLocalMatrix | ETE.Engine.Transform |