이트레이닝 코어플랫폼 프레임워크 문서화  1.3.0.0
 모두 클래스 네임스페이스들 함수 변수 열거형 타입 속성 페이지들
ETE.Physics.Rigidbody 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : ETE.Physics.Rigidbody (모든 상속된 멤버들도 포함합니다.)

angularDragETE.Physics.Rigidbody
angularVelocityETE.Physics.Rigidbody
ApplyForce(ETE.Geometry.Vector3 force, ForceMode mode=ForceMode.Force)ETE.Physics.Rigidbodyinline
ApplyTorque(ETE.Geometry.Vector3 torque, ForceMode mode=ForceMode.Force)ETE.Physics.Rigidbodyinline
centerOfMassETE.Physics.Rigidbody
ETE::Engine::Component.Destroy(EObject obj, float delayTime=0.0f)ETE.Engine.EObjectinlinestatic
DestroyImmediate(EObject obj)ETE.Engine.EObjectinlinestatic
detectCollisionsETE.Physics.Rigidbody
dragETE.Physics.Rigidbody
GetComponent< T >()ETE.Engine.Componentinline
GetComponents< T >()ETE.Engine.Componentinline
GetInstanceID()ETE.Engine.EObjectinline
IsSleeping()ETE.Physics.Rigidbodyinline
massETE.Physics.Rigidbody
operator bool(EObject exists)ETE.Engine.EObjectinlinestatic
positionETE.Physics.Rigidbody
rotationETE.Physics.Rigidbody
SendMessage(string messageName, object param=null)ETE.Engine.Componentinline
Sleep()ETE.Physics.Rigidbodyinline
useGravityETE.Physics.Rigidbody
velocityETE.Physics.Rigidbody
WakeUp()ETE.Physics.Rigidbodyinline